The sandbox idea's on hold at the moment, we're looking at turning it into a Facebook game so production will recommence after the current uni semester. It will be exciting to see how far we can get with it. We'll be expanding the cauldron idea to having a "witch's cottage and garden", where the player will produce their own magical items and ingredients.
The best part, you will get rewarded for sabotaging the environments of your friends. They can do the same but there's nothing like industrial espionage to strengthen a bond, is there? There might be more to come from this project later.