Tuesday, June 29, 2010

Bubble bubble..

We'd looked at our last concept for a while but it was starting to become very difficult to work with. Utopia is a very wide concept, some of our ideas dealt with situations where utopia was impossible.

Some hunting through Jay is Games proved that our delivery might also drag the project down. Take Interaction Artist For 219 days in a row, Chris DeLeon designed a game. A lot of them are not great but it is a demonstration of giving an audience a (huge) variety of scenarios to play with. Since we're afraid of producing crap, we decided to keep looking for some inspiration.

Doodle God offers a sandboxy experience, by combining elements together to make newer ones.Vectorpark offers a variety of interactive toys and games, we got inspired to work on an interactive environment like tiny grow.

Interactive environments can be fun, especially if you don't know what's coming up. I like it when you've created something and it produces/spawns extra objects that are also interactive.

A quick look at a random word generator nets us:
- Toad
- Dinosaur
- Shipwreck
- Library
- Kangaroo
- Owl
- Volcano
- Spacecraft

Toad lead to Cauldron which leads to us working on a game about item creation. Trust me, it can be a lot of fun. For example:
- alcohol + air freshener = Captain Planet
- hourglass + cat = cat clock
- ?? + ?? + acid = refreshing drink
The possibilites are endless.

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